Skills & Attributes

Skills

Skills define your character's ability to use different types of attack and defense cards.

Skills in white are in the open beta. Those in gray are under development.

Skill Category Attribute Description
Hand-to-Hand Combat STR Ability to engage in hand-to-hand combat
Handheld Combat STR Ability to wield handheld weapons
Throwing Combat DEX Ability to use throwing weapons
Shooting Combat DEX Ability to fire projectile weapons
 
Block Defense STR Ability to block attacks (reduces total damage)
Evade Defense DEX Ability to evade attacks (reduces total damage)
Heal Defense INT Ability to heal (increases remaining hit points)
Counter Defense STR, DEX, INT Ability to counter or reverse an attack (takes full
attack damage but inflicts partial damage back on opponent)
 
Alteration Magic INT Ability to alter your opponent's or your own form
Evocation Magic INT Ability to cast attack spells
Conjuration Magic INT Ability to cast summoning and other creation-based spells
Enchantment Magic INT Ability to enchant objects with special properties
Abjuration Magic INT Ability to cast protection spells

 

Your character's proficiency at a skill is rated as a percentage (55.0, 38.6, 98.3, etc.). The rating represents the maximum percentage of a card's total value that you will be able to use during an attack or defense turn. For example, if your character has a 73.6 rating in handheld combat, they will be able to achieve 73.6% of the total damage possible on an handheld attack card. Your character will start the game with a base rating of 25.0 in each skill.

 

Attributes

Attributes are the base statistics that define your character’s ability to perform skills.

Strength: Affects the ability to perform hand-to-hand and hand-held combat, and to counter or block enemy attacks

Dexterity: Affects the ability to perform throwing- and shooting-based attacks, and to counter or evade enemy attacks

Intelligence: Affects the ability to perform magic-based attacks and to heal

Character attributes are defined by number from 8 to 20. Your new characters will begin the game with a base rating of eight for each attribute. The sum of the three attributes will not be able to exceed 50 and only one attribute will be allowed to exceed a rating of 18.