Skills
Skills define your character's ability to use different types of attack and defense cards.
Skills in white are in the open beta. Those in gray are under development.
| Skill |
Category |
Attribute |
Description |
| Hand-to-Hand |
Combat |
STR |
Ability to engage in hand-to-hand combat |
| Handheld |
Combat |
STR |
Ability to wield handheld weapons |
| Throwing |
Combat |
DEX |
Ability to use throwing weapons |
| Shooting |
Combat |
DEX |
Ability to fire projectile weapons |
| |
| Block |
Defense |
STR |
Ability to block attacks (reduces total damage) |
| Evade |
Defense |
DEX |
Ability to evade attacks (reduces total damage) |
| Heal |
Defense |
INT |
Ability to heal (increases remaining hit points)
|
| Counter |
Defense |
STR, DEX, INT |
Ability to counter or reverse an attack (takes full
attack damage but inflicts partial damage back on opponent) |
| |
| Alteration |
Magic |
INT |
Ability to alter your opponent's or your own form |
| Evocation |
Magic |
INT |
Ability to cast attack spells |
| Conjuration |
Magic |
INT |
Ability to cast summoning and other creation-based spells |
| Enchantment |
Magic |
INT |
Ability to enchant objects with special properties |
| Abjuration |
Magic |
INT |
Ability to cast protection spells |
Your character's proficiency at a skill is rated as a percentage (55.0, 38.6, 98.3, etc.). The rating represents the maximum percentage of a card's total value that you will be able to use during an attack or defense turn. For example, if your character has a 73.6 rating in handheld combat, they will be able to achieve 73.6% of the total damage possible on an handheld attack card. Your character will start the game with a base rating of 25.0 in each skill.
Attributes
Attributes are the base statistics that define your character’s ability to perform skills.
Strength: Affects the ability to perform hand-to-hand and hand-held combat, and to counter or block enemy attacks
Dexterity: Affects the ability to perform throwing- and shooting-based attacks, and to counter or evade enemy attacks
Intelligence: Affects the ability to perform magic-based attacks and to heal
Character attributes are defined by number from 8 to 20. Your new characters will begin the game with a base rating of eight for each attribute. The sum of the three attributes will not be able to exceed 50 and only one attribute will be allowed to exceed a rating of 18.